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	<title>Gamer Euphoria &#187; Industry Gamers</title>
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		<title>Possibility of Dead Space 2 Delivering More Action Than Horror</title>
		<link>http://gamereuphoria.com/2010/02/03/platforms/ps3/possibility-of-dead-space-2-delivering-more-action-than-horror</link>
		<comments>http://gamereuphoria.com/2010/02/03/platforms/ps3/possibility-of-dead-space-2-delivering-more-action-than-horror#comments</comments>
		<pubDate>Wed, 03 Feb 2010 21:48:58 +0000</pubDate>
		<dc:creator>AndyW</dc:creator>
				<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Action]]></category>
		<category><![CDATA[Dead Space]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Industry Gamers]]></category>
		<category><![CDATA[Nick Earl]]></category>
		<category><![CDATA[Visceral]]></category>
		<category><![CDATA[VP]]></category>

		<guid isPermaLink="false">http://gamereuphoria.com/?p=1418</guid>
		<description><![CDATA[When Speaking with Industry Gamers, Visceral’s senior VP Nick Earl confirmed that the primary focus for highly anticipated sequel to the original Dead Space, would be action rather than horror. Earl didn’t give any specific examples as to how this focus on action would change the gameplay, although he did say that his team is [...]]]></description>
			<content:encoded><![CDATA[<p>When Speaking with <a href="http://www.industrygamers.com/news/interview-visceral-games-on-dantes-inferno-dead-space-2-and-ea/%3Cbr%20/%3E" target="_blank">Industry Gamers</a>, Visceral’s senior VP Nick Earl confirmed that the primary focus for highly anticipated sequel to the original Dead Space, would be action rather than horror.</p>
<p>Earl didn’t give any specific examples as to how this focus on action would change the gameplay, although he did say that his team is excited about the possibilities:</p>
<p>“The first one was well received, and we want to take advantage of that start with something that has tremendously wide appeal. We’re more focused on the action than the horror this time. We’re more empowering to the player. We’ve got a lot of feature innovation and we feel comfortable because we have something with resonance and we have something that’s so capable.”</p>
<p>At this point in time, I dont think I am entirely sure how I feel about the idea of Dead Space 2 shifting its primary focus from outright survival-horror to down right action. A desolate story of  Necromorphs need sequences that keep you on the edge of your seat. Let’s just hope that the team at Visceral can find a good balance between the two extremes – mirroring the FEAR series, which was well known for the un-nerving moments, as well as it&#8217;s fast paced shoot-outs.</p>
<p>Only time will tell &#8211; that that time coming sometime <a href="http://gamereuphoria.com/2010/01/12/dead-space-2-and-crysis-2-before-march-2011/">before March 2011</a>.</p>
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