Chris Roberts steps once more into the fray
The man responsible not only for the Wing Commander and Privateer franchises but also for defining a generation of space-simulation games, Chris Roberts, is taking a step back into video games with his new game Star Citizen.
Star Citizen looks to reinvigorate the long dormant space-simulation genre; lead by Roberts his team are looking for crowd funding to bolster the project and bring it to market. Using a lot of the core concepts from previous games Star Citizen drops you into a military squadron with a campaign to compete but looks to still leave you with options and some personal freedom within the vast galaxy that has been created. While teasers and information are all there is to go by it looks as if Roberts and team are embracing some of the recent open world ideas popularized by MMOs and RPGs on the latest generation of hardware while still staying true to the classic space simulation formula. From the look of the preview a lot of work is going into the immersion – something Wing Commander always prided itself on – building a universe you wanted to be involved in, something you cared about and not just some nameless conflict you fought in then walked away from.
While sadly there doesn’t seem to be any FMV present (Or shown just yet) Roberts has some fun as he explains the game and climbs from the cockpit. Players will be able to run around their carrier as well as fly through multiple systems in numerous different ships.
Already in development for 12 months, Star Citizen is looking for a little help to push them to the finish through crowd funding. The launch trailer is below but I highly recommend you follow the link to the launch site where you’ll get an 11 minute preview of the game by the man himself; even if you don’t plan on putting down any money the site and the video are well worth you time!